1.0.4
Keine Code-Optimierung verwenden StaticResource "TransparentColor" hinzugefügt
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@@ -1,6 +1,4 @@
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namespace Jugenddienst_Stunden;
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namespace Jugenddienst_Stunden;
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/// <summary>
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/// Die Hauptanwendungsklasse.
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@@ -13,72 +11,7 @@ public partial class App : Application {
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public App() {
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InitializeComponent();
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//UnhandledException: Wird gefangen, wenn eine Ausnahme in einem beliebigen nicht verwalteten Thread außerhalb des individuellen Kontexts auftritt.
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AppDomain.CurrentDomain.UnhandledException += (sender, e) => {
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if (e.ExceptionObject is Exception ex) {
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HandleException(ex);
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}
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};
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//UnobservedTaskException: Wird ausgelöst, wenn eine Ausnahme in einem asynchronen Task auftritt und nicht behandelt wird.
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TaskScheduler.UnobservedTaskException += (sender, e) => {
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HandleException(e.Exception);
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e.SetObserved();
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};
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//Dispatcher: Hilft bei der Handhabung von UI-bezogenen Ausnahmen innerhalb des UI-Threads.
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if (Current?.Dispatcher != null) {
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Current.Dispatcher.Dispatch(async () => {
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try {
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// Anwendungscode hier
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await Task.CompletedTask; // Dummy await to avoid CS1998
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} catch (Exception ex) {
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HandleException(ex);
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}
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});
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}
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MainPage = new AppShell();
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}
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private void HandleException(Exception ex) {
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// Fehlerbehandlungscode
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Console.WriteLine($"Globale Ausnahme: {ex?.Message}");
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// Optional: Logging oder Benutzerbenachrichtigung
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}
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//protected override Window CreateWindow(IActivationState activationState) =>
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//new Window(new AppShell()) {
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// Width = 500,
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// Height = 900
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//};
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// protected override Window CreateWindow(IActivationState activationState) {
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// Window window = base.CreateWindow(activationState);
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// window.Activated += Window_Activated;
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// return window;
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// }
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// private async void Window_Activated(object sender, EventArgs e) {
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//#if WINDOWS
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// const int DefaultWidth = 500;
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// const int DefaultHeight = 900;
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// var window = sender as Window;
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// // change window size.
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// window.Width = DefaultWidth;
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// window.Height = DefaultHeight;
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// // give it some time to complete window resizing task.
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// await window.Dispatcher.DispatchAsync(() => { });
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// var disp = DeviceDisplay.Current.MainDisplayInfo;
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// // move to screen center
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// //window.X = (disp.Width / disp.Density - window.Width) / 2;
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// //window.Y = (disp.Height / disp.Density - window.Height) / 2;
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//#endif
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// }
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}
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