Settings so halb und a bissi aufgeräumt ...
This commit is contained in:
@@ -1,13 +0,0 @@
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using System.Collections.ObjectModel;
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namespace Jugenddienst_Stunden.Types;
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public struct Base {
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public Collection<Projekt>? Projekte { get; set; }
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public Collection<Gemeinde>? Gemeinden { get; set; }
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public Collection<Freistellung>? Freistellungen { get; set; }
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public int EmployeeId { get; set; }
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public Hours Hours { get; set; }
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public List<DayTime> daytime { get; set; }
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}
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@@ -1,15 +1,15 @@
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using System.Collections.ObjectModel;
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using CommunityToolkit.Mvvm.ComponentModel;
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using System.Collections.ObjectModel;
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namespace Jugenddienst_Stunden.Types;
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/// <summary>
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/// Represents a day time entry for an employee.
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/// </summary>
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public class DayTime
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{
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public class DayTime {
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/// <summary>
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/// ID des Stundeneintrages
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/// </summary>
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public int? id { get; set; }
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public int? Id { get; set; }
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/// <summary>
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/// Mitarbeiter-ID
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@@ -19,92 +19,76 @@ public class DayTime
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/// <summary>
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/// Der betreffende Tag
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/// </summary>
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public DateTime day { get; set; }
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public DateTime Day { get; set; }
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/// <summary>
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/// Der Wochentag
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/// </summary>
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public int wday { get; set; }
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public int Wday { get; set; }
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/// <summary>
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/// Arbeitsbeginn
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/// </summary>
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public TimeOnly begin { get; set; }
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public TimeOnly Begin { get; set; }
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/// <summary>
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/// Arbeitsende
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/// </summary>
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public TimeOnly end { get; set; }
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public TimeOnly End { get; set; }
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/// <summary>
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/// Beschreibung der Arbeit
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/// Beschreibung der Tätigkeit
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/// </summary>
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public string description { get; set; }
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public string? Description { get; set; }
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/// <summary>
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/// Freistellung
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/// </summary>
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public string? free { get; set; }
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public string? Free { get; set; }
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/// <summary>
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/// Freisetellung genehmigt?
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/// Freistellung genehmigt?
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/// </summary>
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public bool? approved { get; set; }
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public bool? Approved { get; set; }
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/// <summary>
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/// Sollte nix sein
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/// </summary>
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public int? type { get; set; }
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/// <summary>
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/// Das gewählte Projekt
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/// </summary>
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public int? projekt { get; set; }
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public int? Projekt { get; set; }
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/// <summary>
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/// Die gewählte Gemeinde
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/// </summary>
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public int? gemeinde { get; set; }
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public int? Gemeinde { get; set; }
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/// <summary>
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/// Nachtstunden
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/// </summary>
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public TimeOnly night { get; set; }
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public TimeOnly Night { get; set; }
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/// <summary>
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/// Summe Arbeitszeit (inklusive Nachstunden mit Faktor)
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/// </summary>
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public Dictionary<string, TimeOnly> total { get; set; }
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public TimeOnly end_print { get; set; }
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public Dictionary<string, TimeOnly> Total { get; set; }
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public TimeOnly End_print { get; set; }
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public TimeSpan TimeSpanVon { get; set; }
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public TimeSpan TimeSpanBis { get; set; }
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/// <summary>
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/// Projekte für die Auswahlliste
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/// </summary>
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public Collection<Projekt> Projekte { get; set; }
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/// <summary>
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/// Gemeinden für die Auswahlliste
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/// </summary>
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public Collection<Gemeinde> Gemeinden { get; set; }
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public Collection<Freistellung> Freistellungen { get; set; }
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/// <summary>
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/// Gets the active Gemeinde based on the gemeinde ID.
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/// </summary>
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public Gemeinde GemeindeAktiv { get; set; }
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public Gemeinde? GemeindeAktiv { get; set; }
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/// <summary>
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/// Gets the active Projekt based on the projekt ID.
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/// </summary>
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public Projekt ProjektAktiv { get; set; }
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public Projekt? ProjektAktiv { get; set; }
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/// <summary>
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/// Gets the active Freistellung based on the Freistellung ID
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/// </summary>
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public Freistellung FreistellungAktiv { get; set; }
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public Freistellung? FreistellungAktiv { get; set; }
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public bool ProjektAktivSet { get; set; } = false;
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public bool GemeindeAktivSet { get; set; } = false;
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}
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@@ -3,6 +3,6 @@
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/// Freistellungen: Urlaub, Zeitausgleich, Krankheit, ...
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/// </summary>
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public class Freistellung {
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public string? Id { get; set; }
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public string? Id { get; set; }
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public string? Name { get; set; }
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}
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@@ -7,7 +7,7 @@ public class Gemeinde {
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/// <summary>
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/// Eindeutige Id der Gemeinde.
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/// </summary>
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public int Id { get; set; }
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public int? Id { get; set; }
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/// <summary>
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/// Name der Gemeinde.
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@@ -1,19 +1,18 @@
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using CommunityToolkit.Mvvm.ComponentModel;
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using Newtonsoft.Json;
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using System.Collections.ObjectModel;
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namespace Jugenddienst_Stunden.Types;
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public class Hours : ObservableObject {
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public string? zeit;
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public string? nominal;
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internal class Hours : ObservableObject {
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public string? Zeit;
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public string? Nominal;
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//public Dictionary<DateOnly,NominalDay> nominal_day_api;
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public List<NominalDay>? nominal_day_api;
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public List<NominalDay>? Nominal_day_api;
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//public Dictionary<int,NominalWeek> nominal_week_api;
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public List<NominalWeek>? nominal_week_api;
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public List<NominalWeek>? Nominal_week_api;
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//public List<string> time_line;
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public string? zeit_total;
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public string? Zeit_total;
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//https://stackoverflow.com/questions/29449641/deserialize-json-when-a-value-can-be-an-object-or-an-empty-array/29450279#29450279
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//[JsonConverter(typeof(JsonSingleOrEmptyArrayConverter<Hours>))]
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@@ -1,11 +1,5 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Jugenddienst_Stunden.Types;
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public class NominalDay {
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namespace Jugenddienst_Stunden.Types;
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internal class NominalDay {
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public int day_number;
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public int month_number;
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public decimal hours;
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@@ -1,13 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Jugenddienst_Stunden.Types;
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namespace Jugenddienst_Stunden.Types;
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public class NominalWeek
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{
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public int week_number;
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public decimal hours;
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}
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internal class NominalWeek {
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public int Week_number;
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public decimal Hours;
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}
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@@ -7,7 +7,7 @@ public class Projekt {
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/// <summary>
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/// Holt oder setzt die eindeutige ID des Projekts.
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/// </summary>
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public int Id { get; set; }
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public int? Id { get; set; }
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/// <summary>
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/// Holt oder setzt den Namen des Projekts.
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@@ -1,15 +1,31 @@
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using System.Collections.ObjectModel;
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namespace Jugenddienst_Stunden.Types;
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namespace Jugenddienst_Stunden.Types;
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/// <summary>
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/// Einstellungen
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/// </summary>
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public class Settings
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{
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public class Settings {
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/// <summary>
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/// Sind Projekte aktiv?
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/// </summary>
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public bool ProjektAktivSet { get; set; }
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/// <summary>
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/// Sind Gemeinden aktiv?
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/// </summary>
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public bool GemeindeAktivSet { get; set; }
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public Collection<Projekt> Projekte { get; set; }
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public Collection<Gemeinde> Gemeinden { get; set; }
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public Collection<Freistellung> Freistellungen { get; set; }
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/// <summary>
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/// Liste der Projekte
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/// </summary>
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public List<Projekt>? Projekte { get; set; }
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/// <summary>
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/// Liste der Gemeinden
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/// </summary>
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public List<Gemeinde>? Gemeinden { get; set; }
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/// <summary>
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/// Liste der Freistellungen
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/// </summary>
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public List<Freistellung>? Freistellungen { get; set; }
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}
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@@ -3,7 +3,7 @@
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/// <summary>
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/// Summe der geleisteten Stunden.
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/// </summary>
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public struct TimeDay {
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internal struct TimeDay {
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public int Day { get; set; }
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public decimal Hours { get; set; }
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}
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@@ -1,13 +1,6 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Jugenddienst_Stunden.Types;
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namespace Jugenddienst_Stunden.Types;
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internal class Timetable
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{
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public List<TimetableEntry> timetable;
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public decimal wochensumme;
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}
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internal class Timetable {
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public List<TimetableEntry> timetable;
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public decimal wochensumme;
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}
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@@ -1,14 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Jugenddienst_Stunden.Types;
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namespace Jugenddienst_Stunden.Types;
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internal class TimetableEntry
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{
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public List<TimeOnly>? von;
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public List<TimeOnly>? bis;
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public decimal summe { get; set; }
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}
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internal class TimetableEntry {
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public List<TimeOnly>? Von;
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public List<TimeOnly>? Bis;
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public decimal Summe { get; set; }
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}
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@@ -1,13 +1,7 @@
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Jugenddienst_Stunden.Types;
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public class User {
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public int id { get; set; }
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public string name { get; set; }
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public string surname { get; set; }
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public string token { get; set; }
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namespace Jugenddienst_Stunden.Types;
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internal class User {
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public int Id { get; set; }
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public string Name { get; set; }
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public string Surname { get; set; }
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public string Token { get; set; }
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}
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